﻿---@class LuaFramework.LuaComponent : UnityEngine.MonoBehaviour
---@field public assetsRef LuaFramework.AssetsRef
---@field public useRequireLua System.Boolean
---@field public luaPath System.String
---@field public luaTable LuaInterface.LuaTable
local m = {}
---@return LuaInterface.LuaTable
function m.Get() end
function m:CallLuaFun() end
return m
